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Artificial Intelligence for Computer Games / Pedro Antonio González-Calero, Marco Antonio Gómez-Martín, Editors.

Contributor(s): González Calero, Pedro A | Gómez-Martín, Marco Antonio.
Material type: materialTypeLabelBookPublisher: New York : Springer, [2011]Description: xii, 200 pages : illustrations ; 25 cm.ISBN: 9781441981875.Subject(s): Computer games -- Programming
List(s) this item appears in: 20160629 MQA FCMIT BMM | 20160927 MQA FCMIT BMM New Books status | 20170207 MQA FCMIT BIS | 20170929 MQA FCMIT BIT in Multimedia
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Item type Current location Collection Call number Copy number Status Date due Item holds
Book (red spot) Book (red spot) Open shelves Purchase QA76.76 Art (Browse shelf) 1 Not For Loan
Book Book Open shelves Purchase QA76.76 Art (Browse shelf) 2 Available
Total holds: 0

Includes bibliographical references and index.

Faculty of Creative media & Innovative Technology

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